Computer Science

Computer Science Subject Leader:    Mrs R Gouws

Teacher of Computer Science / IT:   Mr S Cook,

Teacher of Computer Science / IT:   Mr A Bobbo

Computer Science will encourage learners to understand and apply the fundamental principles and concepts, including abstraction, decomposition, logic, algorithms, and data representation. Analyse problems in computational terms through practical experience of solving such problems, including designing, writing and debugging programs. Think creatively, innovatively, analytically, logically and critically. Understand the components that make up digital systems, and how they communicate with one another and with other systems. Understand the impacts of digital technology to the individual and to wider society apply mathematical skills relevant to Computer Science.

 

KS3 YEAR 7 & 8

Students learn ICT skills in Year 7 & 8. Please view ICT Curriculum information. 

KS4 INCLUDES YEAR 9, 10 & 11

In Year 9 students begin preparing for their Programming project (using Python language)

· Programming techniques
· Analysis
· Design
· Development
· Testing and evaluation and conclusions

Component 01: Computer systems (80 marks / 1 hour 30 minutes exam)

1.1 Systems Architecture
1.2 Memory
1.3 Storage

Component 02: Computational thinking, algorithms and programming (80 marks / 1 hour 30 minutes exam)

2.1 Algorithms
2.2 Programming techniques
2.6 Data representation

 

In Year 10  Programming project (using Python language)

· Programming techniques
· Analysis
· Design
· Development
· Testing and evaluation and conclusions

Component 01: Computer systems (80 marks / 1 hour 30 minutes exam)

1.4 Wired and wireless networks
1.5 Network topologies, protocols and layers
1.8 Ethical, legal, cultural and environmental concerns

Component 02: Computational thinking, algorithms and programming (80 marks / 1 hour 30 minutes exam)

2.1 Algorithms
2.2 Programming techniques
2.3 Producing robust programs
2.4 Computational logic

 

Year 11 students study:

Component 01: Computer systems (80 marks / 1 hour 30 minutes exam)


1.1 Systems Architecture
1.2 Memory
1.3 Storage
1.4 Wired and wireless networks
1.5 Network topologies, protocols and layers
1.6 System security - NEW
1.7 System software - NEW
1.8 Ethical, legal, cultural and environmental concerns

Component 02: Computational thinking, algorithms and programming (80 marks / 1 hour 30 minutes exam)

2.1 Algorithms
2.2 Programming techniques
2.3 Producing robust programs
2.4 Computational logic
2.5 Translators and facilities of languages - NEW
2.6 Data representation

OCR GCSE: https://www.ocr.org.uk/qualifications/gcse/computer-science-j276-from-2016/

KS5 INCLUDES YEAR 12 & 13

In Year 12 students  Component 01: Computer Systems
1.1.1 Structure and Function of Processor
1.1.2 Types of Processor
1.1.3 Input, Output and storage
1.2.1 Systems Software
1.3.1 Compression, Encryption and Hashing
1.3.2 Databases
1.3.3 Networks
1.4.2 Data Structures
1.5.1 Computing Related Legislation
1.5.2 Ethic, moral and cultural issues

Component 02: Algorithms and Problem Solving
2.1.1 Thinking Abstractly
2.1.2 Thinking Ahead
2.1.3 Thinking Procedurally
2.1.4 Thinking Logically
2.1.5 Thinking Concurrently

Component 03: Programming Project (Students will choose their own project)
Analysis of the problem (10 marks)
Problem identification
Stakeholders
Research the problem
Specify the proposed solution
Design of the solution (15 marks)
Decompose the problem
Describe the solution
Describe the approach to testing
Developing the solution (25 marks)
Iterative development process
Testing to inform development
Evaluation (20 marks)
Testing to inform evaluation
Success of the solution
Describe the final product
Maintenance and development

 

In Year 13 

Component 01: Computer Systems
1.2.2 Applications Generation
1.2.3 Software Development
1.2.4 Types of Programming Language
1.3.4 Web Technologies
1.4.1 Data Types
1.4.3 Boolean Algebra

Component 02: Algorithms and Problem Solving
2.2.1 Programming Techniques
2.2.2 Computation Methods
2.3.1 Algorithms

Component 03: Programming Project (continue)
Developing the solution (25 marks)
Iterative development process
Testing to inform development
Evaluation (20 marks)
Testing to inform evaluation
Success of the solution
Describe the final product
Maintenance and development

OCR A-level: https://www.ocr.org.uk/qualifications/as-and-a-level/computer-science-h046-h446-from-2015/

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